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Orlock Equipment List

Legend

SymbolMeaning
Trading Post & Black Market access .
*These weapons take up 2 weapon slots.
-Ammo and other weapon upgrades. This cost does not include the base weapon.
+Specialized weapon variants based on a regular weapon.
(X)Item cost in brackets are not available from gang lists at creation, but can be obtained later via the Trading Post.

Basic Weapons

ItemRoad CaptainArms MasterRoad SergeantGunnerWreckerGreenhornIron RiderServitor
Eligibility
Autogun15(15)1515----
Boltgun55-5555----
- Master-crafted15-15-----
Combat shotgun (salvo & shredder)55605555----
Sawn-off shotgun (scatter)15(15)15151515--
- Solid10(5)10101010--
Shotgun (solid & scatter)30253030----
- Executioner202020-----
- Inferno151515-----

Pistols

ItemRoad CaptainArms MasterRoad SergeantGunnerWreckerGreenhornIron RiderServitor
EligibilityLimited*
Autopistol10(10)1010101010-
Bolt pistol45-454545---
- Master-crafted10-10----
Hand flamer75-757575---
Laspistol(10)(10)(10)---10-
Plasma pistol50-505050---
- Stub gun5555555-
Dumdum5555555-
note

*Wreckers have confusing and contradictory weapon access:

  • During the course of a campaign, an Orlock Wrecker may be given additional weapons and Wargear purchased from this list, from the Trading Post and from the Black Market.
  • An Orlock Wrecker may only be equipped with weapons chosen from this list, or from the Close Combat Weapons sections of the Trading Post or the Black Market

We have interpreted this as:

  • A Wrecker cannot use Pistols from the TP/BM
  • A Wrecker can use Close Combat weapons and wargear from the TP/BM

Special Weapons

ItemRoad CaptainArms MasterRoad SergeantGunnerWreckerGreenhornIron RiderServitor
EligibilityG(S)
Flamer140-140140----
Grenade launcher (frag & krak)65-6565----
Meltagun135-135135----
Plasma gun100-100100----
Bolter / grenade launcher (frag) (combi)80-80-----
Bolter / melta (combi)165-165-----

Heavy Weapons

ItemRoad CaptainArms MasterRoad SergeantGunnerWreckerGreenhornIron RiderServitor
EligibilityG(S)
Harpoon launcher *110-110110----
Heavy bolter *160-160160---50↑
Heavy flamer *195-195195---85↑
Heavy stubber *130-130130---20↑
Mining laser *125-125-----
Seismic cannon *140-140-----

Close Combat Weapons

ItemRoad CaptainArms MasterRoad SergeantGunnerWreckerGreenhornIron RiderServitor
Eligibility
Arc hammer *-70------
- Master-crafted-15------
Chainsword25-25252525--
Flail20(20)20202020--
Fighting Knife(15)10(15)-10---
- Master-crafted-5------
Las cutter85-85-----
Maul (club)10(10)10101010--
Power knife2525-25----
Power maul30-30-----
Power pick40-40-----
Servo-claw30-303030---
Two-handed hammer *353535353535--
- Master-crafted-10------

Grenades

ItemRoad CaptainArms MasterRoad SergeantGunnerWreckerGreenhornIron RiderServitor
Eligibility
Blasting charges30303030-30--
Demo charges454545454545--
Frag303030303030--
Krak454545454545--
Melta bombs606060-60---
Photon flash151515-----
Scare gas454545-----
Smoke151515(15)(15)(15)--

Armour

ItemRoad CaptainArms MasterRoad SergeantGunnerWreckerGreenhornIron RiderServitor
Eligibility
Armoured undersuit-25------
Carapace (light)808080-----
+ heavy-100-----20
Conversion field-60------
Flak101010101010--
Hazard suit---101010--
Mesh armour15151515(15)15--

Equipment

ItemRoad CaptainArms MasterRoad SergeantGunnerWreckerGreenhornIron RiderServitor
Eligibility
Bio-booster35353535----
Drop rig101010101010--
Filter plugs10101010101010-
Photo-goggles35353535353535-
Respirator15151515151515-
Servo harness (partial)130130------
+ full-160------

Pets (Status Item)

ItemRoad CaptainArms MasterRoad SergeantGunnerWreckerGreenhornIron RiderServitor
Eligibility
Cyber-mastiff (0-3)100 (0-3)100 (0-2)100 (0-2)----

Weapon Accessories

ItemRoad CaptainArms MasterRoad SergeantGunnerWreckerGreenhornIron RiderServitor
Eligibility
Mono-sight (Basic, Special, Heavy) **-------25
Suspensor (Unwieldy)60-6060 G(S)----
Telescopic sight (Pistol, Basic, Special) **25252525(25)25(25)-

**: Maximum one gunsight per weapon.

note

All weapon options for Servitor are upgrades and replace existing weapons.

Outrider Quad

This page lists the starting equipment available for vehicles. More equipment can be purchased during a campaign (see Trading Post: Vehicles).

Weapons

Item
Heavy Weapons
Harpoon launcher110
Heavy bolter160

Vehicle Upgrades

Vehicle UpgradesCredits
Body Upgrades
None
Drive Upgrades
All-wheel steering10
Redundant drive system15
Tyre claws10
Engine Upgrades
Easy turnover5
Glys injector20
Nitro burner15

Wargear

ItemCredits
Headlights15
Smoke launchers20

Orlock Vehicle Equipment List

All vehicles in a Orlock gang add the following to their equipment lists:

Weapons

ItemCredits
BASIC WEAPONS
Combat shotgun with salvo & shredder ammo55
Shotgun with solid & scatter ammo30
- Executioner ammo20
- Inferno ammo15
SPECIAL WEAPONS
Flamer140
Meltagun135
Plasma gun100
HEAVY WEAPONS
Harpoon launcher110
Heavy bolter160
Mining laser125
Seismic cannon140

Wargear

ItemCredits
WEAPON ACCESSORIES
Telescopic sight† (Pistols, Basic and Special Weapons only)25