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Arbitrator Tools

This section builds upon the core rules, expanding the role of the Arbitrator, presenting various tools for them to use to make battles more interesting and give gangs a helping hand. Also included are a series of campaign variants, guides for using gang tactics and a set of Underdog tactics cards. Plus, we’ve introduced a collection of narrative scenarios that can be used in place of those presented previously.

📄️ Apocrypha Optional Rules

The wilds, wastes and badzones of Necromunda are filled with legends and myths of every colour and kind imaginable. Some of them are even true. Wander into any drinking hole in Hive Primus and crack open a bottle of Wild Snake (or Second Best if you’re a little light on creds) and within moments some crusty-faced local will be bending your ear with a tale or two. Maybe their little corner of the underhive was once the site of a showdown between the notorious Carrion Queens and the equally nefarious Irontree Reavers, or perhaps the legendary bounty hunter Kal Jericho drank at the very bar you’re sitting at now and they got close enough to touch the hem of his duster. Whatever the yarn, you’d do well to listen carefully, for hidden in every story is at least a grain of truth, and maybe even a lesson or two that might keep you alive when you’re next out wandering the badzones looking for trouble…