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Necro-vox
Rules
Rules Intro
Conditions
Weapon Traits
Skills
Gangs
Gang Lists
Hangers-on
Brutes
Vehicles
Hired Guns
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Basic Weapons
Pistols
Special Weapons
Heavy Weapons
Close Combat Weapons
Grenades
Armour
Personal Equipment
Bionics
Chems
Campaigns
Lasting Injury table
Post-Battle Sequence
Gaining Experience
The Dominion Campaign
The Uprising Campaign
Arbitrator Tools
Scenarios
Tactics Cards
Updates
2 docs tagged with "House Van Saar Scenario"
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71. Deus Ex Machina
A cruel intelligence stirs deep within the underhive.
72. Last Rites for the Machine
An Archeotek faces their final fight.