122. Two Tunnels Showdown
“Waiting for the Hammer to fall? This is the Gunk Queen’s territory and he can’t touch it!”
- Url Twice-broke, Two Tunnels Agitator
In this scenario, a gang defends its precious Gunk Tank whilst a rival gang tries to pull it down.
Source: Apocrypha: Twins of Two Tunnels
Attacker & Defender
The gang who chose this scenario is the attacker, the other is the defender. Otherwise, randomize one gang to choose who to be attacker and defender.
Battlefield
Standard (Zone Mortalis / Sector Mechanicus).
Place a Gunk Tank (ca 3" diameter) in the centre of the battlefield.
Crews
- Custom (7).
No vehicles or mounts.
Tactics Cards
- Custom (2).
- Underdog (Gang Rating): +1 random per 100 credits.
Deployment
- Defender: Within 6" of the Gunk Tank.
- Attacker: Within 3" of any battlefield edge.
Home Turf Advantage
- Defender:
- Bottle tests: Roll 2D6 and discard the highest.
- Rally tests: +1.
- Hangers-on: Included in the crew on a 4+ (roll individually).
Gorvos Gunk Tank
"Waiting for the Hammer to fall? This is the Gunk Queen's territory and he can't touch it!" Attackers attempt to topple the Gunk Tank to deprive the defender of gunk.
Attackers can spend a Double action (Topple Tank) if all of the following are true:
- Active.
- Within 1".
- There are less than 4 tokens on the Gunk Tank.
Pass the following test to place a Topped token on the Gunk Tank:
- D6 + S > 7
Once the Gunk Tank has 4 tokens, it falls! All fighters within 3" suffer a S4 hit and become Pinned.
Fleeing The Battlefield
If one gang voluntarily bottles out and subsequently flees the battlefield, the opponent automatically wins the scenario.
Ending the Battle
The battle ends if any of the following is true (at the end of any round):
- Only one gang remains.
- The Gunk Tank is destroyed.
Victory
The attacker wins if the Gunk Tank is destroyed. Otherwise the defender wins.
Rewards
Credits
- Winner: D6x10.
Experience
Scenario specific rewards:
- +1 for taking part.
- +1 to attackers for placing a Toppled token on the Gunk Tank (1XP per token placed).
Standard rewards:
- +1 for taking an enemy Out of Action.
- +1 for taking an enemy Leader or Champion Out of Action.
- +1 for killing an enemy (during the battle).
- +1 for Rallying.
Reputation
- +D3 (win).
- -1 (bottle out).
Twins of Two Tunnels
If players wish, they may use this scenario to represent Axon Hammer’s attempt to destroy the Gunk Tank at the heart of Two Tunnels.
In order to do this, make the following changes:
- The attacker’s gang should be a Goliath gang including a Propagandist and Axon Hammer using the Irontree Reavers rules (additions to Gene-Smithing noted on their respective entries).
- The defender’s gang should be an Underhive Outcast gang including an Agitator and led by Gaen and Vunder Gorvos.
- The War of Words special rule is in effect (see Propagandist/Agitator profiles).