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49. Slaughter

Hack, savage, murder, kill!

Source: Book of Ruin

Battlefield

Standard.

Crews

  • Random (D3+7)

Tactics Cards

  • Custom (2).
  • Underdog (starting crew cost): +1 random per 100 credits.

Deployment

Standard.

Bloodlust

Daemonic fury saturated the battlefield, driving fighters insane with blood lust.

  • All ranged attacks suffer a -2 hit modifier.
  • Pass a Willpower test before making ranged attacks, or the action is wasted (no ranged attack is made).

At the start of all Activations, roll 2D6 and add Strength:

  • 10+: Charge the closest enemy (if possible), or use both actions to get as close as possible to the closest enemy.
  • 14+: Charge and attack the closest fighter (friend & foe!). If there are no other fighters within charge range, suffer an Injury roll instead.

Ending the Battle

The battle ends when only one gang has fighters remaining.

Victory

The last remaining gang is the winner.

Rewards

Experience

Scenario specific rewards:

  • +1 for taking part.
  • +1 per enemy taken Out of Action with a melee weapon.
  • +1 if still on the battlefield at the end.

Standard rewards:

  • +1 for taking an enemy Out of Action.
  • +1 for taking an enemy Leader or Champion Out of Action.
  • +1 for killing an enemy (during the battle).
  • +1 for Rallying.

Reputation

  • +D3 for winning.
  • -1 to any gang that bottled out.