79. Showdown
Invading one another's territory and raiding one another's stores has led to a high degree of hostility. A showdown is on the cards!
Source: Hive War Rulebook 2021
Battlefield
20"x16" as shown (each square is approximately 2"x2").
Crews
- Custom (5).
Tactics Cards
- Draw 2, keep 1.
Deployment
The winner of a roll-off starts each of the following steps:
- Choose deployment zones (red or green).
- Take turns placing 1 fighter at a time within the deployment zone (until all fighters are deployed).
Humiliate The Enemy
Sometimes, eliminating an enemy is not enough - they must be humiliated! Each gang is attempting to drive the enemy from the battlefield and seize control of their territory.
Score points for the following (only relevant if both gangs remain on the battlefield after the 5th round):
- 1 per enemy Out of Action.
- 2 per friendly Active fighter in the enemy deployment zone at the end of the battle.
Ending the Battle
The battle ends if any of the following are true:
- Only one gang has fighters remaining on the battlefield.
- End of the 5th round.
Victory
The last remaining gang is the winner. In case of a tie, the gang that scored the most points is the winner. Otherwise it is a draw.
Rewards
Experience
Standard rewards:
- +1 for taking an enemy Out of Action.
- +1 for taking an enemy Leader or Champion Out of Action.
- +1 for killing an enemy (during the battle).
- +1 for Rallying.
Hive War Rulebook (N21) has a simplified 'linked' campaign. This campaign only has the following reward:
- The winning Leader gains a free Primary skill.