Slave Ogryns
Fighters
145 credits
Overboss (Leader)
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
---|---|---|---|---|---|---|---|---|---|---|---|
5” | 3+ | 5+ | 5 | 5 | 3 | 3+ | 3 | 8+ | 5+ | 9+ | 8+ |
Skills: 1 Primary (custom).
Restrictions: None.
110 credits
Underboss (Champion)
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
---|---|---|---|---|---|---|---|---|---|---|---|
5” | 3+ | 5+ | 5 | 5 | 3 | 4+ | 2 | 8+ | 7+ | 9+ | 9+ |
Skills: 1 Primary (custom).
Restrictions: None.
90 credits
Ganger
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
---|---|---|---|---|---|---|---|---|---|---|---|
5” | 4+ | 5+ | 5 | 5 | 2 | 4+ | 2 | 8+ | 7+ | 9+ | 9+ |
Restrictions: None.
Loyal
Add 2 when assisting (instead of 1).
70 credits
Lobo-slave (Ganger)
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
---|---|---|---|---|---|---|---|---|---|---|---|
4” | 4+ | 6+ | 5 | 5 | 2 | 5+ | 2 | 5+ | 5+ | 10+ | 10+ |
Restrictions: None.
Lobotomised
Do not become Pinned when hit by a ranged attack.
Slow-witted
May never be activated as part of a Group Activation.
Skill Access
Agility | Brawn | Combat | Ferocity | Leadership | Shooting | Muscle | |
---|---|---|---|---|---|---|---|
Leader | - | Primary | Secondary | Secondary | Primary | - | Primary |
Champion | - | Primary | Secondary | Secondary | Secondary | - | Primary |
Special Rules
- Can only be given Augmetic weapons when recruited.
- Can't buy weapons from the Trading Post or Black Market (can only buy Wargear).
- Can't discard weapons or have multiple Equipment Sets (can swap Wargear like normal).
Leader
Limited to Group Activation (1).
Champion
Can't Group Activate.
Ganger
Limited Learning Capacity: Can't be Promoted. If rolling 2 or 12 on the Ganger Advancement table, choose any other result instead.
Outlaw
Always Outlaw (can't change Alignment).
Runaway
Any fighters from this gang that are Captured and Sold to the Guilders are worth +D6x10.
House Rules (Necrodamus, A&A)
- Should be able to swap and discard weapons like everyone else, except for Augmetic weapons that are physically attached to the fighter.
- Should be able to buy weapons from the Trading Post and Black Market like everyone else.