Fighter Profiles
Source: Necromunda Core Rulebook (2023)
Fighter Characteristics Profiles
Each fighter has a ‘characteristics profile’, which details their capabilities in battle. For example, here is the profile for an Orlock Gunner:
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
---|---|---|---|---|---|---|---|---|---|---|---|
5" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 6+ | 7+ | 7+ | 7+ |
Each of these characteristics represents a different trait or attribute, and each characteristic is used differently within the game. In some cases a low number is better, but in other cases, a high number is better:
- Movement (M), Strength (S), Toughness (T), Wounds (W) and Attacks (A) are all shown as simple numbers, in which case a higher number is better.
- Weapon Skill (WS), Ballistic Skill (BS) and Initiative (I) are all shown as target numbers; a number followed by a ‘+’ symbol, as described in Fighter Characteristics. In the case of WS, BS and I, a lower number is better.
- In addition, all four of a fighter’s psychology characteristics, those contained within the shaded section of their profile: Leadership (Ld), Cool (Cl), Willpower (Wil) and Intelligence (Int), are also all shown as target numbers; a number followed by a ‘+’ symbol. In the case of all four psychology characteristics, a lower number is better.
During Campaign play, characteristics may be improved or reduced as fighters gain experience and suffer injuries. No characteristic may ever be improved beyond the maximum shown on the table below. No characteristic may ever be reduced below the minimum shown on the table below.
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max | 8" | 2+ | 2+ | 6 | 6 | 6 | 2+ | 10 | 3+ | 3+ | 3+ | 3+ |
Min | 1" | 6+ | 6+ | 1 | 1 | 1 | 6+ | 1 | 10+ | 10+ | 10+ | 10+ |
In addition to these maximums, no fighter may improve their Movement, Strength or Toughness characteristics more than twice beyond that given in the basic profile for a fighter of their current type. No fighter may improve their Wounds or Attacks characteristics more than once beyond that given in the basic profile for a fighter of their current type.
Players should note, however, that this does not mean these characteristics cannot be improved by more than 1 or 2 throughout a fighter’s career. During Campaign play, many fighters are eligible for promotion, causing their category to change.
Fighter Characteristics & Characteristic Tests
A fighter’s characteristics are defined as follows:
Movement (M)
This is the distance, in inches, the fighter can move when making a standard Move action.
Weapon Skill (WS)
This shows the fighter’s proficiency in close combat when using weapons that have either the Melee trait or the Sidearm trait.