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38 posts tagged with "updates"

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· One min read
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Changes:

  • referenced/costed remaining items in armoury. Note that some items are still missing
  • reworked GSC page
  • reorganised hired guns, exotic pets, hangers on, brutes, vehicles etc under "Gang Additions", including merging some pages and splitting others. reworded some of this section. and started excessive hyperlinking
  • added back wyrd powers section, verbaim from BotO
  • added non-universal skills, added skills house rules

Note that there's lots of reshuffling going on right now. This'll still happen for the next week or two as I take the time to reorganise the remaining sections of Necrodamus.

· One min read
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Rules Overhaul

With the release of the 2023 Core Rules, Necrodamus has been given an overhaul. Many things have moved and changed.

While all the rules were originally based off the Necrodamus pdf, these have now been updated to be verbatim with the 2023 Core Rules.

House Rules etc have not been transferred accross yet, and you can find the pre-v2 rules in the Archive section. Once House Rules and over annotations have been reviewed and integrated, the archive will be removed.

Key changes:

  • Rules entirely re-written (now Gang Fighters & Their Weaponery, General Principles, Founding a Gang and The Rule)
  • New Arbitrator Tools section
  • New Armoury/ Trading Post (merging the two, rewriting profiles to match the rulebook, separating out TP & non-TP items)
  • New Dominion Campaign

Things that have stayed the same (for now):

  • Scenarios
  • Gang List

In the near future I will be overhauling the Tactics Cards, updating their content (thanks Chito!) and updating the mechanics with the new selection methods.

With such a big change (>50% of the website) there are going to by typos and errors. Please let me know on the Discord.

Happy battles!

· One min read
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Added

  • Apocrypha: Spiders of the Sump rules & scenario

Changed

  • Fixed up typos from feedback
  • Reworked vehicle page structure (each vehicle has its own page now)
  • Some preparation for new core rules

· One min read
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Added

  • Apocrypha: Halfway Dead scenario
  • Ash Wastes Nomads' Warrior Spirit rules

· One min read
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Added

  • Cawdor Vehicle tactics cards
  • Cawdor Road Preachers, Way-brethren
  • Updated rules for Dramatis Personae, Hardcase Cyber-mastiff from Vaults of Temenos
  • Imperial House alliance from Vaults of Temenos
  • Lawtomata from Vaults of Temenos
  • New weapon and equipment profiles from Vaults of Temenos

· One min read
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Added

  • Fluff to Armour and Status Items

Changed

  • Changed how Underdog cards work.
  • Updated PDF

Underdog cards

Underdog cards can be viewed in two places: under 'All Cards' and under 'Your Deck'. To use them, you add them directly to your drawn cards from the Your Deck tab.

The are counted separately to your drawn cards and are not randomised. You can add them before or after you draw your other cards.

· One min read
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Added

  • Added content from Apocrypha: Blood in the Spire
  • Added offline support.

What is offline support?

Currently the Tactics Cards store your settings locally (offline), however all pages are still requested from the server (requiring an internet connection). I have turned this into a progressive web app (PWA), which means you can 'install' it on your mobile device and it will act like a native app. This also enables me to set up prefetching, which means that the app will download all the pages and allow you to use it without an internet connection.

tl;dr: you should be able to use this site offline.

Changed

  • Replaced entire Vehicle section with GW wording. Personally I found this too confusing to refence. It's currently very verbose so I'll trim it down over time, but it should be more intuitive (and is appropriately cross-referenced).